All the material presented here belongs to the author, which is myself :) It may be used under GPL license, see here. Notice that any non-commercial usage will be (happily) welcomed! If you use part of the material here, I would appreciate if you could cite this site or myself or both :)
   


Towards a page where one can play online

Captures

  1. Description and some problems.
  2. Towards a mathematical model.

Here is a (beginner's) script in javascript that allows one to play.



In order to play, click on the starting square and then on the landing one.

Number of remaining pawns:

History: 


Planik

  1. Description and some problems.
  2. Towards a mathematical model.

Here is the sequel of my javascript attempts, so that one can play online!

In order to play, click on the starting square and, if required, on the landing one.
History:       


Planiket

Here is a simplified version of the above game. The theory is to be written: help is welcome! It seems likely that every position can be brought to the initial one in not more than five moves. Any proof or disproof of this fact will be published here.
In order to play, click on the starting square and, if required, on the landing one. d'arrivée.
History: 


Casse Tete

Here is a variant of the preceding one by using circular permutations.
In order to play,click on the starting square and, if required, on the landing one.
History: 


Square Dance

Here is yet another game with permutations, like the two previous ones, but with no fixed points, which makes the theory rather different!
In order to play, click on the starting square and, if required, on the landing one.
History: